A downloadable game for Windows and Linux

An unlucky Heretic, by the will of the malevolent gods, becomes afflicted with a divine disease. Keep away at all cost! If such fate befalls you, chase one you deem unworthy and pawn thy affliction off to them. Do not let It consume you.

Overview

TagWorld is an online multiplayer game that combines the classic childhood game of tag with fast paced arena shooter mechanics!

Originally made in one week for 7dfps 2025.

Credits

The team

  • Justin Keller - Alchemist
  • Jon Freiberg - Oracle - YouTube: @ekie805
  • Victor Martinez - Craftsman
  • Sam O'Brien - Bard - YouTube: @quesogrande

Special thanks

Quake compatibility

Replacing the "id1" folder with the one included in copies of Quake allows you to play tag in its levels! TagWorld utilizes much of the same internal entity names and game logic.

User levels

You can also download user made deathmatch levels off the internet to play tag in, as well! (Functionality and entertainment value may vary.)

Modding

The game code and map source files are available to be downloaded and tinkered with. Go nuts. You'll probably want a QuakeC compiler for the former and a level editor plus map compile tools for the latter.

Download

Download
TagWorld 0.2.0 - Windows 63 MB
Download
TagWorld 0.2.0 - Linux 63 MB
Download
TagWorld 0.2.0 - Source files 141 kB

Install instructions

Unzip the contents of the archive anywhere and run "fteqw64!"

Troubleshooting

Connection issues

If a hosted game isn't being listed in the in-game "Find" screen, try looking at the Frag-Net server list. If listed there, click on it and use the /<number> address to connect via the in-game "Connect" screen.

If that doesn't work, you can try port forwarding port 27500, setting "sv_public" to 0 in the "tag/server.cfg" file and then hosting a game. Your friends should be able to connect via your public IP address.

Linux version not running

Downloads use official FTEQW release binaries, which may be linked to newer versions of standard libraries than those provided by your distro. If so, compiling the engine yourself is very easy. Visit the FTEQW website for more info.

Development log